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Copy pathapp.js
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96 lines (64 loc) · 1.64 KB
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let gameseq=[];
let userseq=[];
let h2 = document.querySelector("h2");
let btns = ["red","yellow","green","purple"];
let started = false;
let level = 0;
document.addEventListener("keypress" , function(){
if(started == false){
console.log("game started");
started = true;
levelup();
}
})
function btnflash(btn){
btn.classList.add("flash");
setTimeout( function(){
btn.classList.remove("flash")
} , 250);
}
function levelup(){
userseq=[];
level++;
h2.innerText = `LEVEL: ${level}`;
let randidx = Math.floor(Math.random()*3);
let randcol = btns[randidx];
let randbtn = document.querySelector(`.${randcol}`);
// console.log(randidx);
// console.log(randcol);
// console.log(randbtn);
gameseq.push(randcol);
btnflash(randbtn);
}
function checkAns(idx){
if(userseq[idx] == gameseq[idx]){
if(userseq.length==gameseq.length){
setTimeout(levelup , 1000);
}
}
else{
h2.innerText = `GAME OVER restart your scocre ${level}`
document.querySelector("body").style.backgroundColor="red";
setTimeout(function(){
document.querySelector("body").style.backgroundColor="white";
} , 250);
reset();
}
}
function btnpress(){
let btn = this
btnflash(btn);
usercolor = btn.getAttribute("id");
userseq.push(usercolor);
checkAns(userseq.length-1);
};
let allbtn = document.querySelectorAll(".btn");
for(btn of allbtn){
btn.addEventListener("click" , btnpress)
};
function reset(){
started = false;
gamesq=[];
userseq=[];
level=0;
};