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Changelog

v1.0.0 (June 2026)

First release of LUCID, a glass-box, safety-shielded, self-contained agent for the ARC-AGI-3 interactive reasoning benchmark.

Added

  • client.py: robust ARC-AGI-3 API client (X-API-Key, cookie session-affinity, retry/backoff), with a typed Frame (64×64 grid, state, levels, available actions).
  • perception.py: object-centric segmentation, online HUD (action-counter) removal, exact hashable state signatures, controllable-object displacement.
  • agent.py: the LUCID policy cascade: safety shield → exploit → goal-seek (BFS over the learned movement model) → curiosity (count-based novelty), with an interpretable learned dynamics model and a full per-step decision trace.
  • search.py: LUCID-S, a systematic state-graph search variant (exhaustive, undo/reset-backtracking, safety-shielded) for shallow levels.
  • baselines.py: the random reference baseline.
  • runner.py: evaluation runner with per-level action accounting for RHAE.
  • scripts/compute_scores.py: RHAE scoring per the official methodology.
  • scripts/make_figures.py, scripts/paper_numbers.py: figures + paper numbers.
  • experiments/: live exploration + full evaluation drivers.
  • Offline unit tests for perception and the policy; quickstart demo; the paper.
  • The API key is read from ARC_API_KEY / .env and is never committed.

Measured outcome (real, live ARC-AGI-3 API, all 25 public games)

  • LUCID completes 2 levels (VC33, LP85) for a public-set RHAE of 0.083% (server) / 0.05% (my recomputation); random completes 1 level at 0.095%; frontier models <1% (best 0.37%). LUCID does not beat the frontier or random, reported honestly. The contribution is the transparent, safe, self-contained method and its honest evaluation, not a leaderboard number. Every figure and number regenerates from results/ via the scripts/.