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neo/game/Game_Local.cpp: missing surface type from name table (plastic) -- root cause of ALTMETAL -> FORCEFIELD off-by-one sound bug #11

neo/game/Game_Local.cpp: missing surface type from name table (plastic) -- root cause of ALTMETAL -> FORCEFIELD off-by-one sound bug

neo/game/Game_Local.cpp: missing surface type from name table (plastic) -- root cause of ALTMETAL -> FORCEFIELD off-by-one sound bug #11

Workflow file for this run

name: Linux Builds (arm64)
on:
push:
branches:
- "main"
paths-ignore:
- .github/workflows/FreeBSD.yml
- .github/workflows/macOS.yml
- .github/workflows/Windows.yml
pull_request:
types: [edited, opened, synchronize]
paths-ignore:
- .github/workflows/FreeBSD.yml
- .github/workflows/macOS.yml
- .github/workflows/Windows.yml
workflow_dispatch:
workflow_call:
jobs:
build:
name: Linux (arm64)
runs-on: ubuntu-24.04-arm
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 1
- name: Restore apt cache
uses: awalsh128/cache-apt-pkgs-action@latest
with:
packages: libgl1-mesa-dev libsdl2-dev libopenal-dev libcurl4-openssl-dev cmake ninja-build libfreetype6-dev ccache zip
version: 1.0
- name: Ensure ccache dir exists and init
run: |
mkdir -p ~/.ccache
ccache --max-size=10G || true
- name: Restore ccache
uses: actions/cache@v4
with:
path: ~/.ccache
key: ${{ runner.os }}-ccache-arm64-${{ github.sha }}
restore-keys: |
${{ runner.os }}-ccache-arm64-
${{ runner.os }}-ccache-
- name: Build the engine
run: |
set -eux
rm -rf build
mkdir -p build
cd build
cmake -G Ninja \
-DDEDICATED=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache ../neo/
ninja
- name: Chmod game executables
run: |
chmod +x "${{ github.workspace }}/output/linux/prey06"
chmod +x "${{ github.workspace }}/output/linux/prey06ded"
- name: Artifacts
uses: actions/upload-artifact@v4
with:
name: prey2006-linux-arm64
path: output/linux/
compression-level: 6