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even more typo fixes
1 parent bdf51dc commit 6418ffb

24 files changed

Lines changed: 37 additions & 37 deletions

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source/funkin/audio/FunkinSound.hx

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Original file line numberDiff line numberDiff line change
@@ -420,7 +420,7 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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* @param autoPlay Whether to play the sound immediately or wait for a `play()` call.
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* @param persist Whether to keep this `FunkinSound` between states, or destroy it.
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* @param onComplete Called when the sound finished playing.
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* @param onLoad Called when the sound finished loading. Called immediately for succesfully loaded embedded sounds.
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* @param onLoad Called when the sound finished loading. Called immediately for successfully loaded embedded sounds.
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* @param important If `true`, the sound channel will forcefully be added onto the channel array, even if full. Use sparingly!
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* @return A `FunkinSound` object, or `null` if the sound could not be loaded.
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*/

source/funkin/audio/visualize/PolygonSpectogram.hx

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@@ -88,7 +88,7 @@ class PolygonSpectogram extends MeshRender
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var funnyPixels:Int = Std.int(daHeight * detail); // sorta redundant but just need it for different var...
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if (prevAudioData == audioData.subarray(startSample, startSample + samplesToGen)) return; // optimize / finish funciton here, no need to re-render
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if (prevAudioData == audioData.subarray(startSample, startSample + samplesToGen)) return; // optimize / finish function here, no need to re-render
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prevAudioData = audioData.subarray(startSample, samplesToGen);
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source/funkin/audio/waveform/WaveformData.hx

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@@ -181,7 +181,7 @@ class WaveformData
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}
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/**
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* Create a new WaveformData whose data represents the two waveforms overlayed.
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* Create a new WaveformData whose data represents the two waveforms overlaid.
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*/
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public function merge(that:WaveformData):WaveformData
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{

source/funkin/data/event/SongEventSchema.hx

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@@ -17,7 +17,7 @@ abstract SongEventSchema(SongEventSchemaRaw)
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* Retrieve a SongEventSchemaField by name. This works even if the field is inside a Frame.
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* You can use array access to call this function; `schema["field_name"]`
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*
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* @param name The name of the field to retreive.
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* @param name The name of the field to retrieve.
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* @return The retrieved field, or null if not found.
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*/
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@:arrayAccess

source/funkin/data/freeplay/player/PlayerData.hx

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@@ -6,7 +6,7 @@ import funkin.data.animation.AnimationData;
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class PlayerData
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{
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/**
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* The sematic version number of the player data JSON format.
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* The semantic version number of the player data JSON format.
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* Supports fancy comparisons like NPM does it's neat.
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*/
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@:default(funkin.data.freeplay.player.PlayerRegistry.PLAYER_DATA_VERSION)

source/funkin/data/song/importer/OsuManiaData.hx

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Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@ package funkin.data.song.importer;
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/**
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* Structure of a parsed Osu!Mania .osu file
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* Stuctured like a INI file format by CSV for HitObjects and more
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* Structured like a INI file format by CSV for HitObjects and more
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*/
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typedef OsuManiaData =
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{

source/funkin/data/song/importer/StepManiaImporter.hx

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Original file line numberDiff line numberDiff line change
@@ -433,7 +433,7 @@ class StepManiaImporter
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result = pushWorking(workingDiff, result);
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}
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// Syncronize timing points with StepStops
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// Synchronize timing points with StepStops
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result.TimingPoints = synchronizeStepTimingPoints(result.Stops, result.TimingPoints);
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return result;

source/funkin/data/stage/StageData.hx

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Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@ import funkin.data.animation.AnimationData;
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class StageData
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{
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/**
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* The sematic version number of the stage data JSON format.
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* The semantic version number of the stage data JSON format.
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* Supports fancy comparisons like NPM does it's neat.
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*/
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@:default(funkin.data.stage.StageRegistry.STAGE_DATA_VERSION)

source/funkin/effects/FunkTrail.hx

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Original file line numberDiff line numberDiff line change
@@ -7,7 +7,7 @@ import flixel.system.FlxAssets.FlxGraphicAsset;
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import flixel.math.FlxPoint;
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/**
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* An offshoot of FlxTrail, but accomodates the way Funkin
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* An offshoot of FlxTrail, but accommodates the way Funkin
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* does offsets for characters. example, fixes Spirits trail
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*/
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@:nullSafety

source/funkin/external/apple/KeyboardUtil.hx

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Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ package funkin.external.apple;
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extern class KeyboardUtil
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{
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/**
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* Retrieves wether a hardware keyboard is connected to the device.
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* Retrieves whether a hardware keyboard is connected to the device.
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*
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* Works on iOS 16.4 and later.
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*

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