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e2e: cover project save-as, large map, and create openability
- new_project_create now also asserts LoadProjectCommand: the reloaded engine
loads the freshly created project, proving it is a real, loadable project.
- project_save_as: Save As writes the current project under a new name and
emits SetProjectNamePath + SaveProjectInfo + Save (no reload).
- large_map_create: a 32x32 blank map (the dialog's maximum) generates and
boots without OOM or crash.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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