There's no particular reason I can't show more than one key binding, and invoke other actions on the focused item besides picking it up. For instance, another mod could provide a key binding that, when invoked, pauses the game and shows a full-screen detailed description of the item.
To make that work, I'll need to expose an API for other mods to add key bindings, and when the binding is invoked, determine which item is focused.
There's no particular reason I can't show more than one key binding, and invoke other actions on the focused item besides picking it up. For instance, another mod could provide a key binding that, when invoked, pauses the game and shows a full-screen detailed description of the item.
To make that work, I'll need to expose an API for other mods to add key bindings, and when the binding is invoked, determine which item is focused.