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455 lines (320 loc) · 10.8 KB
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#include "cuda.h"
#include "cudaTimer.h"
#include <iostream>
#include <thrust/device_vector.h>
#include <thrust/transform.h>
#include <thrust/sequence.h>
#include <thrust/copy.h>
#include <thrust/fill.h>
#include <thrust/replace.h>
#include <thrust/functional.h>
#include <thrust/sort.h>
#include <thrust/adjacent_difference.h>
#include <thrust/iterator/constant_iterator.h>
#include <opencv2/opencv.hpp>
#include <Windows.h>
using namespace std;
using namespace cv;
bool loadImage(string fileName, Mat & image)
{
image = imread(fileName);
if (image.empty())
{
cerr << "Error in loading image" << endl;
return false;
}
cout << "Image dimensions: " << image.cols << " X " << image.rows << endl;
return true;
}
thrust::host_vector<int> doHistogramGPU()
{
Mat image;
if (!loadImage("colors.jpg", image))
{
cerr << "Error in loading image" << endl;
return thrust::host_vector<int> ();
}
//Based on http://stackoverflow.com/questions/16473621/convert-opencv-matrix-into-vector
//std::vector<thrust::tuple<int, int, int>> imageMatrix;
//std::vector<Vec3i> imageMatrix;
thrust::host_vector<int> h_blue_vector(image.rows * image.cols);
thrust::host_vector<int> h_green_vector(image.rows * image.cols);
thrust::host_vector<int> h_red_vector(image.rows * image.cols);
//Phase 1
//Separate the bgr data into separate arrays for each of the colors to allow coalesced memory access by thrust
//Based on: http://stackoverflow.com/questions/7899108/opencv-get-pixel-information-from-mat-image
for (int y = 0; y < image.rows; y++)
{
for (int x = 0; x < image.cols; x++)
{
//Vec3i pixelEntry = image.at<Vec3i>(y,x);
Vec3b pixelEntry = image.at<Vec3b>(y,x);
//thrust::tuple<int, int, int> tuple = thrust::tuple(pixelEntry[0], pixelEntry[1], pixelEntry[2]);
//auto tuple = thrust::make_tuple(pixelEntry[0], pixelEntry[1], pixelEntry[2]);
h_blue_vector[y * image.cols + x] = static_cast<int>(pixelEntry[0]);
//cout << (int)pixelEntry[0] << endl;
//cout << h_blue_vector[y * image.cols + x] << endl;
h_green_vector[y * image.cols + x] = static_cast<int>(pixelEntry[1]);
h_red_vector[y * image.cols + x] = static_cast<int>(pixelEntry[2]);
}
}
/////////////
//special testing code
//h_blue_vector.clear();
//h_green_vector.clear();
//h_red_vector.clear();
//////////
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 4; j++)
{
for (int k = 0; k < 4; k++)
{
h_blue_vector.push_back(i * 64 + 1);
h_green_vector.push_back(j * 64 + 1);
h_red_vector.push_back(k * 64 + 1);
}
}
}
/////special testing code
//h_blue_vector.push_back(1); h_blue_vector.push_back(1); h_blue_vector.push_back(240); h_blue_vector.push_back(240); h_blue_vector.push_back(1); h_blue_vector.push_back(1); h_blue_vector.push_back(130); h_blue_vector.push_back(1);
//h_green_vector.push_back(100); h_green_vector.push_back(131); h_green_vector.push_back(67); h_green_vector.push_back(67); h_green_vector.push_back(131); h_green_vector.push_back(100); h_green_vector.push_back(244); h_green_vector.push_back(100);
//h_red_vector.push_back(66); h_red_vector.push_back(254); h_red_vector.push_back(1); h_red_vector.push_back(1); h_red_vector.push_back(66); h_red_vector.push_back(66); h_red_vector.push_back(50); h_red_vector.push_back(66);
#ifdef IS_LOGGING
cout << "Printing color vectors" << endl;
cout << "Blue:" << endl;
for (int i = 0; i < h_blue_vector.size(); i++)
{
cout << h_blue_vector[i] << " ";
}
cout << endl;
cout << "Green:" << endl;
for (int i = 0; i < h_green_vector.size(); i++)
{
cout << h_green_vector[i] << " ";
}
cout << endl;
cout << "Red:" << endl;
for (int i = 0; i < h_red_vector.size(); i++)
{
cout << h_red_vector[i] << " ";
}
cout << endl;
#endif
/////////////
thrust::device_vector<int> d_blue_vector(h_blue_vector.begin(), h_blue_vector.end());
thrust::device_vector<int> d_green_vector(h_green_vector.begin(), h_green_vector.end());
thrust::device_vector<int> d_red_vector(h_red_vector.begin(), h_red_vector.end());
//auto zipFirst = thrust::make_zip_iterator(thrust::make_tuple(d_red_vector.begin(), d_green_vector.begin(), d_blue_vector.begin()));
//auto zipLast = thrust::make_zip_iterator(thrust::make_tuple(d_red_vector.end(), d_green_vector.end(), d_blue_vector.end()));
auto zipFirst = thrust::make_zip_iterator(thrust::make_tuple(d_blue_vector.begin(), d_green_vector.begin(), d_red_vector.begin()));
auto zipLast = thrust::make_zip_iterator(thrust::make_tuple(d_blue_vector.end(), d_green_vector.end(), d_red_vector.end()));
//Phase 2
CudaTimer cudaTimer;
//Reference: http://stackoverflow.com/questions/1739259/how-to-use-queryperformancecounter
//Timing code start
LARGE_INTEGER freqLi;
QueryPerformanceFrequency(&freqLi);
double pcFreq = double(freqLi.QuadPart)/1000.0;
QueryPerformanceCounter(&freqLi);
__int64 startTime = freqLi.QuadPart;
#ifdef IS_LOGGING
cout << "Running histogram GPU method #2..." << endl;
cout << endl;
#endif
cudaTimer.startTimer();
//Set up device vector
//thrust::device_vector<int> device_numbers(numbers.begin(), numbers.end());
////////thrust::device_vector<Vec3f> device_numbers(imageMatrix.begin(), imageMatrix.end());
//thrust::device_vector<Vec3f> device_numbers;
#ifdef IS_LOGGING
cout << "Running transform:" << endl;
#endif
//Phase 2: Find the bins for each of the elements
thrust::transform(zipFirst, zipLast, zipFirst, zipFirst, BinFinder());
#ifdef IS_LOGGING
cout << "Printing identified color bins" << endl;
cout << "Blue:" << endl;
for (int i = 0; i < d_blue_vector.size(); i++)
{
cout << d_blue_vector[i] << " ";
}
cout << endl;
cout << "Green:" << endl;
for (int i = 0; i < d_green_vector.size(); i++)
{
cout << d_green_vector[i] << " ";
}
cout << endl;
cout << "Red:" << endl;
for (int i = 0; i < d_red_vector.size(); i++)
{
cout << d_red_vector[i] << " ";
}
cout << endl;
#endif
//Step 2: Sort those bin ids
thrust::sort(zipFirst, zipLast, ZipComparator());
#ifdef IS_LOGGING
cout << "Printing sorted color bins" << endl;
cout << "Blue:" << endl;
for (int i = 0; i < d_blue_vector.size(); i++)
{
cout << d_blue_vector[i] << " ";
}
cout << endl;
cout << "Green:" << endl;
for (int i = 0; i < d_green_vector.size(); i++)
{
cout << d_green_vector[i] << " ";
}
cout << endl;
cout << "Red:" << endl;
for (int i = 0; i < d_red_vector.size(); i++)
{
cout << d_red_vector[i] << " ";
}
cout << endl;
#endif
//Step 3: Use the reduce by key function to get a count of each bin type
thrust::constant_iterator<int> cit(1);
thrust::device_vector<int> counts(64); //4 ^ 3
thrust::reduce_by_key(zipFirst, zipLast, cit, zipFirst, counts.begin());
#ifdef IS_LOGGING
cout << "Printing counts (each one high)" << endl;
for (int i = 0; i < counts.size(); i++)
{
cout << counts[i] << " ";
}
cout << endl;
cout << endl;
#endif
thrust::constant_iterator<int> one(1);
thrust::transform(counts.begin(), counts.end(), one, counts.begin(), thrust::minus<int>());
thrust::host_vector<int> finalCounts(counts.begin(), counts.begin() + 64); //device_numbers will have extra junk elements that we don't want any more
#ifdef IS_LOGGING
cout << "Printing final counts" << endl;
for (int i = 0; i < finalCounts.size(); i++)
{
cout << finalCounts[i] << " ";
}
cout << endl;
cout << endl;
#endif
cudaTimer.stopTimer();
cout << "GPU time elapsed for GPU method #2: " << cudaTimer.getTimeElapsed() << endl;
//Timing code end
QueryPerformanceCounter(&freqLi);
double timePassed = double(freqLi.QuadPart-startTime) / pcFreq;
cout << "CPU time elapsed for GPU method #2: " << timePassed << endl;
return finalCounts;
//return h_blue_vector;
}
std::vector<int> doHistogramCPU()
{
Mat image;
if (!loadImage("colors.jpg", image))
{
cerr << "Error in loading image" << endl;
return std::vector<int> ();
}
//Based on http://stackoverflow.com/questions/16473621/convert-opencv-matrix-into-vector
//std::vector<thrust::tuple<int, int, int>> imageMatrix;
//std::vector<Vec3i> imageMatrix;
thrust::host_vector<int> h_blue_vector(image.rows * image.cols);
thrust::host_vector<int> h_green_vector(image.rows * image.cols);
thrust::host_vector<int> h_red_vector(image.rows * image.cols);
//Phase 1
//Separate the bgr data into separate arrays for each of the colors to allow coalesced memory access by thrust
//Based on: http://stackoverflow.com/questions/7899108/opencv-get-pixel-information-from-mat-image
for (int y = 0; y < image.rows; y++)
{
for (int x = 0; x < image.cols; x++)
{
//Vec3i pixelEntry = image.at<Vec3i>(y,x);
Vec3b pixelEntry = image.at<Vec3b>(y,x);
//thrust::tuple<int, int, int> tuple = thrust::tuple(pixelEntry[0], pixelEntry[1], pixelEntry[2]);
//auto tuple = thrust::make_tuple(pixelEntry[0], pixelEntry[1], pixelEntry[2]);
h_blue_vector[y * image.cols + x] = static_cast<int>(pixelEntry[0]);
//cout << (int)pixelEntry[0] << endl;
//cout << h_blue_vector[y * image.cols + x] << endl;
h_green_vector[y * image.cols + x] = static_cast<int>(pixelEntry[1]);
h_red_vector[y * image.cols + x] = static_cast<int>(pixelEntry[2]);
}
}
//Reference: http://stackoverflow.com/questions/1739259/how-to-use-queryperformancecounter
//Timing code start
LARGE_INTEGER freqLi;
QueryPerformanceFrequency(&freqLi);
double pcFreq = double(freqLi.QuadPart)/1000.0;
QueryPerformanceCounter(&freqLi);
__int64 startTime = freqLi.QuadPart;
#ifdef IS_LOGGING
cout << "Running histogram CPU Method..." << endl;
cout << endl;
#endif
//Calculate the number of elements belonging in each bin on the CPU using a for loop
std::vector<int> finalCounts(64);
for (int i = 0; i < finalCounts.size(); i++)
{
finalCounts[i] = 0;
}
for (int i = 0; i < h_blue_vector.size(); i++)
{
int blueBin = 0, greenBin = 0, redBin = 0;
if (h_blue_vector[i] >= 0 && h_blue_vector[i] <= 63)
{
blueBin = 0;
}
else if (h_blue_vector[i] >= 64 && h_blue_vector[i] <= 127)
{
blueBin = 1;
}
else if (h_blue_vector[i] >= 128 && h_blue_vector[i] <= 191)
{
blueBin = 2;
}
else
{
blueBin = 3;
}
if (h_green_vector[i] >= 0 && h_green_vector[i] <= 63)
{
greenBin = 0;
}
else if (h_green_vector[i] >= 64 && h_green_vector[i] <= 127)
{
greenBin = 1;
}
else if (h_green_vector[i] >= 128 && h_green_vector[i] <= 191)
{
greenBin = 2;
}
else
{
greenBin = 3;
}
if (h_red_vector[i] >= 0 && h_red_vector[i] <= 63)
{
redBin = 0;
}
else if (h_red_vector[i] >= 64 && h_red_vector[i] <= 127)
{
redBin = 1;
}
else if (h_red_vector[i] >= 128 && h_red_vector[i] <= 191)
{
redBin = 2;
}
else
{
redBin = 3;
}
finalCounts[blueBin * 16 + greenBin * 4 + redBin]++;
}
//Timing code end
QueryPerformanceCounter(&freqLi);
double timePassed = double(freqLi.QuadPart-startTime) / pcFreq;
cout << "CPU time elapsed for CPU method: " << timePassed << endl;
return finalCounts;
}