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42 lines (37 loc) · 851 Bytes
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# build outputs (kept locally for fast iteration, regenerated by build.bat / make)
build/
*.err
*.tmp
*.bak
# intermediate artifacts — keep the final shippable ROM, drop everything we
# generate to make it. The .gb / .gbc / .gba / .nds / .3dsx / .nes / .z64
# files in the repo root ARE committed (so users can grab a ROM without a
# toolchain); see README.md > "Try it" for each project.
*.elf
*.elf.stripped
*.elf.sym
*.map
*.lst
*.lk
*.ihx
*.cdb
*.sym
*.no$gmb
*.dbg
*.pak
# emulator save data
*.sav
*.savestate
*.state
# editor / OS noise
.vscode/
.idea/
*.swp
.DS_Store
Thumbs.db
# smoketest builds (NES) — cl65 leaves stray .o files in root if invoked
# without --output-dir; we delete them in build.bat but ignore as belt+suspenders
/*.c.*.o
# NES smoketest builds — see tests/ + build-smoketest{,2}.bat
smoketest.nes
smoketest2.nes