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Copy pathROM.cpp
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Copy pathROM.cpp
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510 lines (420 loc) · 16.2 KB
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#pragma hdrstop
#include "main.h"
#include "ROM.h"
#include "functions.cpp"
#pragma package(smart_init)
/*
--- ROM HEADER
$00FFB0 2 bytes Misc. ROM registration: Maker code (ASCII): "01" (Nintendo)
$00FFB2 4 bytes Misc. ROM registration: Game code (ASCII): "YI "
$00FFB6 6 bytes Misc. ROM registration: reserved (all $00)
$00FFBC 1 byte Misc. ROM registration: Expansion FLASH Size ($00 = none)
$00FFBD 1 byte Misc. ROM registration: Super FX RAM size ($05 = 32KB)
$00FFBE 1 byte Misc. ROM registration: Special version ($00 = not special)
$00FFBF 1 byte Misc. ROM registration: Chipset sub-type ($00)
$00FFC0 21 bytes Misc. ROM header: Cartridge title (ASCII): "YOSHI'S ISLAND "
$00FFD5 1 byte Misc. ROM header: ROM Makeup ($20 = LoROM)
$00FFD6 1 byte Misc. ROM header: Chipset ($15 = ROM + SuperFX + RAM + SRAM)
$00FFD7 1 byte Misc. ROM header: ROM size ($0B = 2MB)
$00FFD8 1 byte Misc. ROM header: SRAM size
$00FFD9 1 byte Misc. ROM header: Region ($01 = NTSC)
$00FFDA 1 byte Misc. ROM header: $33 (fixed value)
$00FFDB 1 byte Misc. ROM header: Version ($00 = 1.0)
$00FFDC 2 bytes Misc. ROM header: Checksum complement (inverted bits)
$00FFDE 2 bytes Misc. ROM header: Checksum
*/
// LevelFile Class
__fastcall LevelFile::LevelFile(UnicodeString FileName) : TMemoryStream()
{
LoadFromFile(FileName);
FetchLevel();
}
char * __fastcall LevelFile::ReadLevel(unsigned int Address, int Lenght){
char * Buffer = new char[Lenght];
Position = Address;
Read(Buffer, Lenght);
return Buffer;
}
char __fastcall LevelFile::ReadLevel(unsigned int Address){
return ReadLevel(Address, 1)[0];
}
void __fastcall LevelFile::FetchLevel(){
RAWBYTE = ReadLevel(0);
ID = (unsigned int) RAWBYTE;
data.header = ReadLevel(1, 10);
data.total_exits = 0;
data.total_objects = 0;
sprites.total = 0;
// Fetching Objects
LevelOffset = 11; DataSize = 0;
while(Position < Size && (RAWBYTE = ReadLevel(LevelOffset + DataSize)) != 0xFF){
DataSize += (RAWBYTE == 0x00 || (ObjectTable[RAWBYTE] & 0x03) < 0x02) ? 4 : 5;
data.total_objects++;
}
DataSize++;
data.objects = ReadLevel(LevelOffset, DataSize);
data.size_objects = DataSize;
// Fetching Screen Exits
LevelOffset += DataSize; DataSize = 0;
while(Position < Size && (RAWBYTE = ReadLevel(LevelOffset + DataSize)) < 0x80){
DataSize += 5;
data.total_exits++;
}
DataSize++;
data.exits = ReadLevel(LevelOffset, DataSize);
data.size_exits = DataSize;
data.size_total = 10 + data.size_objects + data.size_exits;
// Fetching Sprites
LevelOffset += DataSize; DataSize = 0;
while(Position < Size && u16(ReadLevel(LevelOffset + DataSize, 2)) != 0xFFFF){
DataSize += 3;
sprites.total++;
}
DataSize+=2;
sprites.data = ReadLevel(LevelOffset, DataSize);
sprites.size = DataSize;
// Fetching Level Main/Midway Entrances (if available)
/*LevelOffset += DataSize;
entrances.main = ReadROM(LevelOffset, 3);
entrances.midway = ReadROM(LevelOffset + 3, 3); */
}
// ROMFile Class
__fastcall ROMFile::ROMFile(UnicodeString FileName) : TMemoryStream(){
try {
LoadFromFile(FileName);
RemoveHeader();
Title = Trim(ReadROM(0xFFC0, 21));
GameCode = Trim(ReadROM(0xFFB2, 4));
Region = RAMSize = ExRAMSize = ROMSize = "Invalid";
if(ReadROM(0xFFD9) < 10)
Region = Regions[ReadROM(0xFFD9)];
if(ReadROM(0xFFD8) < 7)
RAMSize = RAMSizes[ReadROM(0xFFD8)];
if(ReadROM(0xFFBD) < 7)
ExRAMSize = RAMSizes[ReadROM(0xFFBD)];
if(ReadROM(0xFFD7) - 9 < 6)
ROMSize = ROMSizes[ReadROM(0xFFD7) - 0x09];
Version = sprintf("1.%d", ReadROM(0xFFDB));
if(CheckROM()){
LevelOffset = LevelOffsets[ReadROM(0xFFD9)];
LevelMainEntranceOffset = LevelMainEntranceOffsets[ReadROM(0xFFD9)][0];
LevelMidwayEntranceOffset = LevelMidwayEntranceOffsets[ReadROM(0xFFD9)][0];
FreeSpaceBlocks();
/*for(int x=0; x <= 0x37; x++){
DataOffset = FetchMainEntrancePointer(x);
LevelMainEntrances[ReadROM(DataOffset)] = DataOffset+1;
}
for(int x=0; x <= 0x79; x++){
DataOffset = FetchMidwayEntrancePointer(x);
LevelMidwayEntrances[ReadROM(DataOffset)] = DataOffset+1;
} */
}
} catch (Exception &e) {
fn_Log("Exception: " + e.Message);
}
}
char __fastcall ROMFile::ReadPC(unsigned int Address){
return ReadROM(Address, 1, true)[0];
}
char * __fastcall ROMFile::ReadPC(unsigned int Address, int Lenght){
return ReadROM(Address, Lenght, true);
}
char __fastcall ROMFile::ReadROM(unsigned int Address){
return ReadROM(Address, 1, false)[0];
}
char * __fastcall ROMFile::ReadROM(unsigned int Address, int Lenght, bool PC){
char * Buffer = new char[Lenght];
Position = PC ? Address : addr2pc(Address) + (HasHeader ? 0x200 : 0); // Headers are bad, we why people use it
Read(Buffer, Lenght);
return Buffer;
}
unsigned int __fastcall ROMFile::WritePC(unsigned int Address, char * Data, int Lenght){
return WriteROM(Address, Data, Lenght, true);
}
unsigned int __fastcall ROMFile::WriteROM(unsigned int Address, char * Data, int Lenght, bool PC){
Position = PC ? Address : addr2pc(Address) + (HasHeader ? 0x200 : 0); // Headers are bad, we why people use it
Write(Data, Lenght);
return Address + Lenght;
}
void __fastcall ROMFile::SetDataPointer(int ID, unsigned int pointer){
WriteROM(LevelOffset + (ID * 6), int2bytes(pointer, 3), 3);
}
void __fastcall ROMFile::SetSpritesPointer(int ID, unsigned int pointer){
WriteROM(LevelOffset + (ID * 6) + 3, int2bytes(pointer, 3), 3);
}
unsigned int __fastcall ROMFile::FetchDataPointer(int ID){
return dickbutt2snes(u24(ReadROM(LevelOffset + (ID * 6), 3)));
}
unsigned int __fastcall ROMFile::FetchSpritesPointer(int ID){
return dickbutt2snes(u24(ReadROM(LevelOffset + (ID * 6) + 3, 3)));
}
unsigned int __fastcall ROMFile::FetchMainEntrancePointer(int ID){
return dickbutt2snes(LevelMainEntranceOffset + (ID * 4));
//return dickbutt2snes(u24(ReadROM(LevelMainEntranceOffset + (ID * 3), 3)));
}
unsigned int __fastcall ROMFile::FetchMidwayEntrancePointer(int ID){
return dickbutt2snes(LevelMidwayEntranceOffset + (ID * 4));
//return dickbutt2snes(u24(ReadROM(LevelMidwayEntranceOffset + (ID * 3), 3)));
}
unsigned int __fastcall ROMFile::LevelEntrance(int ID){
return LevelsEntrances[ID];
//return dickbutt2snes(u24(ReadROM(LevelMainEntranceOffset + (ID * 3), 3)));
}
void __fastcall ROMFile::FetchLevelsEntrances(){
for(int X=0; X <= 55; X++){
RAWBYTE = ReadROM(LevelMainEntranceOffsets[ReadROM(0xFFD9)][1] + (X * 4));
LevelsEntrances[RAWBYTE] = X+1;
}
//return dickbutt2snes(u24(ReadROM(LevelMainEntranceOffset + (ID * 3), 3)));
}
bool __fastcall ROMFile::CheckROM(){
return BypassCheck || TRegEx::IsMatch(Title, "(YOSSY|YOSHI).*ISLAND");
}
bool __fastcall ROMFile::RemoveHeader(){
HasHeader = Size % 1024;
if(HasHeader){
Header = ReadPC(0, 0x200);
if(MessageBoxA(NULL, "Looks like this ROM has header, do you want to remove this?", "Remove ROM Header", MB_YESNO | MB_ICONINFORMATION) == ID_YES){
RAWBYTES = ReadPC(0x200, Size - 0x200);
Size -= 0x200;
WritePC(0, RAWBYTES, Size);
HasHeader = false;
}
}
return HasHeader;
}
UnicodeString __fastcall ROMFile::FetchLevel(int ID){
return ExportLevel(ID, "");
}
LevelData __fastcall ROMFile::FetchLevelData(int ID){
DataOffset = FetchDataPointer(ID);
SetDataPointer(ID, DataOffset); // save current data pointer without dickbutt addr
LevelData leveldata;
leveldata.ID = ID;
leveldata.pointer = DataOffset;
leveldata.total_objects = 0;
leveldata.total_exits = 0;
fn_Log(sprintf("Fetching level header, objects and exits: #%02X @ $%06X", ID, addr2pc(DataOffset)));
// Fetching Header
leveldata.header = ReadROM(DataOffset, 10);
// Fetching Objects
DataOffset += 10; DataSize = 0;
while(Position < Size && (RAWBYTE = ReadROM(DataOffset + DataSize)) != 0xFF){
DataSize += (RAWBYTE == 0x00 || (ObjectTable[RAWBYTE] & 0x03) < 0x02) ? 4 : 5;
leveldata.total_objects++;
//fn_Log(sprintf("Object (%X) @ %06X", RAWBYTE, addr2pc(DataOffset + DataSize)));
}
DataSize++;
leveldata.objects = ReadROM(DataOffset, DataSize);
leveldata.size_objects = DataSize;
fn_Log(sprintf("Objects: %02d (%02d bytes)", leveldata.total_objects, leveldata.size_objects));
// Fetching Screen Exits
DataOffset += DataSize; DataSize = 0;
while(Position < Size && (RAWBYTE = ReadROM(DataOffset + DataSize)) < 0x80){
DataSize += 5;
leveldata.total_exits++;
//fn_Log(sprintf("Screen Exit (%02X) @ %06X", RAWBYTE, addr2pc(DataOffset)));
}
DataSize++;
leveldata.exits = ReadROM(DataOffset, DataSize);
leveldata.size_exits = DataSize;
fn_Log(sprintf("Screen Exits: %02d (%02d bytes)", leveldata.total_exits, leveldata.size_exits));
leveldata.size_total = 10 + leveldata.size_objects + leveldata.size_exits;
return leveldata;
}
LevelSprites __fastcall ROMFile::FetchLevelSprites(int ID){
DataOffset = FetchSpritesPointer(ID);
SetSpritesPointer(ID, DataOffset); // save current sprites pointer without dickbutt addr
LevelSprites levelsprites;
levelsprites.ID = ID;
levelsprites.pointer = DataOffset;
levelsprites.total = 0;
fn_Log(sprintf("Parsing level sprites @ #%06X", DataOffset));
// Fetching Sprites
DataSize = 0;
while(Position < Size && u16(ReadROM(DataOffset + DataSize, 2)) != 0xFFFF){
DataSize += 3;
levelsprites.total++;
//fn_Log(sprintf("Sprite @ %06X", addr2pc(DataOffset + DataSize)));
}
DataSize+=2;
levelsprites.data = ReadROM(DataOffset, DataSize);
levelsprites.size = DataSize;
fn_Log(sprintf("Sprites: %02d (%02d bytes)", levelsprites.total, levelsprites.size));
return levelsprites;
}
LevelEntrances __fastcall ROMFile::FetchLevelEntrances(int ID){
LevelEntrances levelentrances;
levelentrances.ID = ID;
levelentrances.main_pointer = LevelMainEntrances[ID] ? LevelMainEntrances[ID] : 0;
levelentrances.midway_pointer = LevelMidwayEntrances[ID] ? LevelMidwayEntrances[ID] : 0;
fn_Log(sprintf("Parsing level main/midway entrances @ $%06X, $%06X", levelentrances.main_pointer, levelentrances.midway_pointer));
// Fetching Main/Midway Entrances
//levelentrances.main = levelentrances.main_pointer > 0 ? ReadROM(levelentrances.main_pointer, 3) : x00\x00\x00";
//levelentrances.midway = levelentrances.midway_pointer > 0 ? ReadROM(levelentrances.midway_pointer, 3) : "\x00\x00\x00";
fn_Log(sprintf("Main: %s - Midway: %s", levelentrances.main, levelentrances.midway));
return levelentrances;
}
void __fastcall ROMFile::FreeSpaceBlocks(){
FreeOffset = 0; DataSize = 0; SpaceBlocks = 0;
for(FreeOffset = 0; FreeOffset < Size; FreeOffset++){
if((RAWBYTE = ReadPC(FreeOffset)) == 0xFF && !checkcrossbank(FreeOffset - DataSize, DataSize)){
DataSize++;
} else if(DataSize > 5){
SpaceBlocksOffsets[SpaceBlocks] = FreeOffset - DataSize;
SpaceBlocksSizes[SpaceBlocks] = DataSize;
SpaceBlocksUsed[SpaceBlocks] = 0;
fn_Log(sprintf("Free Space Block found at $%06X: %02d Bytes", SpaceBlocksOffsets[SpaceBlocks], DataSize));
SpaceBlocks++;
DataSize = 0;
} else {
DataSize = 0;
}
}
fn_Log(sprintf("Total Free Space Blocks found: %02d", SpaceBlocks));
}
unsigned int __fastcall ROMFile::FindFreeSpace(int size){
int Y = 0xFFFFFF; LastSize = 0; size += 3;
for(int X = 0; X < SpaceBlocks; X++){
DataSize = SpaceBlocksSizes[X] - SpaceBlocksUsed[X];
if(DataSize >= size) // Has enough space
if(LastSize == 0 || DataSize < LastSize){ // Fill it in smaller block
//if(!checkcrossbank(SpaceBlocksOffsets[X] + SpaceBlocksUsed[X], size)){ // Address doesn't crossbank
LastSize = DataSize;
Y = X;
}
}
if(Y < 0xFFFFFF){
FreeOffset = SpaceBlocksOffsets[Y] + SpaceBlocksUsed[Y] + 2;
SpaceBlocksUsed[Y] += size;
fn_Log(sprintf("%d (%06X) = %d", Y, FreeOffset, SpaceBlocksSizes[Y] - SpaceBlocksUsed[Y]));
return FreeOffset;
} else return 0;
}
/*
unsigned long __fastcall ROMFile::FindFreeSpace(unsigned long size){
DataSize = 0; size += 2;
for(FreeOffset = 0; FreeOffset < Size; FreeOffset++){
if((RAWBYTE = ReadROM(addr2snes(FreeOffset))) == 0xFF){
DataSize++;
} else {
DataSize = 0;
}
if(DataSize > size){
fn_Log(sprintf("Free Space Block found at $%06X", FreeOffset - DataSize));
return FreeOffset - DataSize;
}
}
} */
UnicodeString __fastcall ROMFile::ClearLevel(int ID){
LevelData leveldata = FetchLevelData(ID);
LevelSprites levelsprites = FetchLevelSprites(ID);
char * space;
// UPDATE POINTER ADDR
SetDataPointer(ID, leveldata.pointer);
SetSpritesPointer(ID, levelsprites.pointer);
space = new char[leveldata.size_total]; // Keep Header?
memset(space, 0xFF, leveldata.size_total);
WriteROM(leveldata.pointer, space, leveldata.size_total);
space = new char[levelsprites.size];
memset(space, 0xFF, levelsprites.size);
WriteROM(levelsprites.pointer, space, levelsprites.size);
delete[] space;
return FetchLevel(ID);
}
UnicodeString __fastcall ROMFile::ExportLevel(int ID, UnicodeString FileName){
INFO = new TStringList();
DATA = new TMemoryStream();
fn_Log(sprintf("Exporting level objects, exits and sprites: #%02X", ID));
// PROCESSING LEVEL DATA
LevelData leveldata = FetchLevelData(ID);
DATA->Write((char *) &ID, 1);
DATA->Write(leveldata.header, 10);
DATA->Write(leveldata.objects, leveldata.size_objects);
DATA->Write(leveldata.exits, leveldata.size_exits);
// PROCESSING LEVEL SPRITES
LevelSprites levelsprites = FetchLevelSprites(ID);
DATA->Write(levelsprites.data, levelsprites.size);
// PROCESSING LEVEL ENTRANCES
/*LevelEntrances levelentrances = FetchLevelEntrances(ID);
DATA->Write(levelentrances.main, 3);
DATA->Write(levelentrances.midway, 3); */
// FETCHING INFORMATIONS
INFO->Add(sprintf("$%06X", leveldata.pointer));
INFO->Add(sprintf("$%06X", levelsprites.pointer));
INFO->Add(sprintf("%02d (%02d B)", leveldata.total_objects, leveldata.size_objects));
INFO->Add(sprintf("%02d (%02d B)", leveldata.total_exits, leveldata.size_exits));
INFO->Add(sprintf("%02d (%02d B)", levelsprites.total, levelsprites.size));
INFO->Add(sprintf("%02d B", DATA->Size));
if(!FileName.IsEmpty()){
DATA->SaveToFile(FileName);
}
DATA->Free();
return INFO->Text;
}
UnicodeString __fastcall ROMFile::ImportLevel(int ID, UnicodeString FileName){
LEVELFILE = new LevelFile(FileName);
if(ID == 0xFF){
ID = LEVELFILE->ID;
fn_Log(sprintf("Import level using ID from the file: %d", ID));
}
//LevelData leveldata = FetchLevelData(ID);
//LevelSprites levelsprites = FetchLevelSprites(ID);
//LevelEntrances levelentrances = FetchLevelEntrances(ID);
fn_Log(sprintf(
"Importing to level %02X: OBJ Size: %d, EXT Size: %d, SPR Size: %d",
ID, LEVELFILE->data.size_objects, LEVELFILE->data.size_exits, LEVELFILE->sprites.size
));
// WRITING LEVEL HEADER, OBJECTS, EXITS
/*/DataOffset = leveldata.pointer;
if(LEVELFILE->data.size_total > leveldata.size_total){
DataOffset = FindFreeSpace(LEVELFILE->data.size_total);
} else {
ClearLevel(ID);
} */
if((DataOffset = FindFreeSpace(LEVELFILE->data.size_total)) > 0){
SetDataPointer(ID, addr2snes(DataOffset));
DataOffset = WritePC(DataOffset, LEVELFILE->data.header, 10);
DataOffset = WritePC(DataOffset, LEVELFILE->data.objects, LEVELFILE->data.size_objects);
DataOffset = WritePC(DataOffset, LEVELFILE->data.exits, LEVELFILE->data.size_exits);
} else {
fn_Log("Couldn't find available free space for level data");
}
// WRITING SPRITES
//DataOffset = levelsprites.pointer;
if((DataOffset = FindFreeSpace(LEVELFILE->sprites.size)) > 0){
SetSpritesPointer(ID, addr2snes(DataOffset));
DataOffset = WritePC(DataOffset, LEVELFILE->sprites.data, LEVELFILE->sprites.size);
} else {
fn_Log("Couldn't find available free space for level sprites");
}
// WRITING MAIN/MIDWAY ENTRANCES
/*if(LEVELFILE->entrances.main){
Position = addr2pc(levelentrances.main_pointer);
Write(LEVELFILE->entrances.main, 4);
}
if(LEVELFILE->entrances.midway){
Position = addr2pc(levelentrances.midway_pointer);
Write(LEVELFILE->entrances.midway, 4);
} */
if(ID == 0xFF) return "";
else return FetchLevel(ID);
}
void __fastcall ROMFile::ExportEntrances(UnicodeString FileName){
DATA = new TMemoryStream();
DATA->Write(ReadROM(LevelMainEntranceOffset, 988), 988);
DATA->SaveToFile(FileName);
fn_Log("Main/Midway Entrances Exported");
}
void __fastcall ROMFile::ImportEntrances(UnicodeString FileName){
DATA = new TMemoryStream();
DATA->LoadFromFile(FileName);
if(DATA->Size == 988){
char entrances[988];
DATA->Read(entrances, 988);
WriteROM(LevelMainEntranceOffset, entrances, 988);
fn_Log("Main/Midway Entrances Imported");
} else {
fn_Log("Invalid file for Main/Midway Entrances: Wrong filesize");
}
}