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3 | 3 | import dev.latvian.mods.kmath.vertex.VertexCallback; |
4 | 4 |
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5 | 5 | public interface BoxBuilder { |
| 6 | + static void downQuads(float y, float minX, float minZ, float maxX, float maxZ, VertexCallback callback) { |
| 7 | + callback.acceptPos(minX, y, minZ).acceptTex(0F, 0F).acceptNormal(0F, -1F, 0F); |
| 8 | + callback.acceptPos(maxX, y, minZ).acceptTex(1F, 0F).acceptNormal(0F, -1F, 0F); |
| 9 | + callback.acceptPos(maxX, y, maxZ).acceptTex(1F, 1F).acceptNormal(0F, -1F, 0F); |
| 10 | + callback.acceptPos(minX, y, maxZ).acceptTex(0F, 1F).acceptNormal(0F, -1F, 0F); |
| 11 | + } |
| 12 | + |
| 13 | + static void upQuads(float y, float minX, float minZ, float maxX, float maxZ, VertexCallback callback) { |
| 14 | + callback.acceptPos(minX, y, minZ).acceptTex(0F, 0F).acceptNormal(0F, 1F, 0F); |
| 15 | + callback.acceptPos(minX, y, maxZ).acceptTex(0F, 1F).acceptNormal(0F, 1F, 0F); |
| 16 | + callback.acceptPos(maxX, y, maxZ).acceptTex(1F, 1F).acceptNormal(0F, 1F, 0F); |
| 17 | + callback.acceptPos(maxX, y, minZ).acceptTex(1F, 0F).acceptNormal(0F, 1F, 0F); |
| 18 | + } |
| 19 | + |
| 20 | + static void northQuads(float z, float minX, float minY, float maxX, float maxY, VertexCallback callback) { |
| 21 | + callback.acceptPos(minX, minY, z).acceptTex(1F, 1F).acceptNormal(0F, 0F, -1F); |
| 22 | + callback.acceptPos(minX, maxY, z).acceptTex(1F, 0F).acceptNormal(0F, 0F, -1F); |
| 23 | + callback.acceptPos(maxX, maxY, z).acceptTex(0F, 0F).acceptNormal(0F, 0F, -1F); |
| 24 | + callback.acceptPos(maxX, minY, z).acceptTex(0F, 1F).acceptNormal(0F, 0F, -1F); |
| 25 | + } |
| 26 | + |
| 27 | + static void southQuads(float z, float minX, float minY, float maxX, float maxY, VertexCallback callback) { |
| 28 | + callback.acceptPos(maxX, minY, z).acceptTex(1F, 1F).acceptNormal(0F, 0F, 1F); |
| 29 | + callback.acceptPos(maxX, maxY, z).acceptTex(1F, 0F).acceptNormal(0F, 0F, 1F); |
| 30 | + callback.acceptPos(minX, maxY, z).acceptTex(0F, 0F).acceptNormal(0F, 0F, 1F); |
| 31 | + callback.acceptPos(minX, minY, z).acceptTex(0F, 1F).acceptNormal(0F, 0F, 1F); |
| 32 | + } |
| 33 | + |
| 34 | + static void westQuads(float x, float minY, float minZ, float maxY, float maxZ, VertexCallback callback) { |
| 35 | + callback.acceptPos(x, minY, minZ).acceptTex(0F, 1F).acceptNormal(-1F, 0F, 0F); |
| 36 | + callback.acceptPos(x, minY, maxZ).acceptTex(1F, 1F).acceptNormal(-1F, 0F, 0F); |
| 37 | + callback.acceptPos(x, maxY, maxZ).acceptTex(1F, 0F).acceptNormal(-1F, 0F, 0F); |
| 38 | + callback.acceptPos(x, maxY, minZ).acceptTex(0F, 0F).acceptNormal(-1F, 0F, 0F); |
| 39 | + } |
| 40 | + |
| 41 | + static void eastQuads(float x, float minY, float minZ, float maxY, float maxZ, VertexCallback callback) { |
| 42 | + callback.acceptPos(x, maxY, minZ).acceptTex(1F, 0F).acceptNormal(1F, 0F, 0F); |
| 43 | + callback.acceptPos(x, maxY, maxZ).acceptTex(0F, 0F).acceptNormal(1F, 0F, 0F); |
| 44 | + callback.acceptPos(x, minY, maxZ).acceptTex(0F, 1F).acceptNormal(1F, 0F, 0F); |
| 45 | + callback.acceptPos(x, minY, minZ).acceptTex(1F, 1F).acceptNormal(1F, 0F, 0F); |
| 46 | + } |
| 47 | + |
6 | 48 | static void quads(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, VertexCallback callback) { |
7 | | - callback.acceptPos(minX, minY, minZ).acceptTex(0F, 0F).acceptNormal(0F, -1F, 0F); |
8 | | - callback.acceptPos(maxX, minY, minZ).acceptTex(1F, 0F).acceptNormal(0F, -1F, 0F); |
9 | | - callback.acceptPos(maxX, minY, maxZ).acceptTex(1F, 1F).acceptNormal(0F, -1F, 0F); |
10 | | - callback.acceptPos(minX, minY, maxZ).acceptTex(0F, 1F).acceptNormal(0F, -1F, 0F); |
11 | | - |
12 | | - callback.acceptPos(minX, maxY, minZ).acceptTex(0F, 0F).acceptNormal(0F, 1F, 0F); |
13 | | - callback.acceptPos(minX, maxY, maxZ).acceptTex(0F, 1F).acceptNormal(0F, 1F, 0F); |
14 | | - callback.acceptPos(maxX, maxY, maxZ).acceptTex(1F, 1F).acceptNormal(0F, 1F, 0F); |
15 | | - callback.acceptPos(maxX, maxY, minZ).acceptTex(1F, 0F).acceptNormal(0F, 1F, 0F); |
16 | | - |
17 | | - callback.acceptPos(minX, minY, minZ).acceptTex(1F, 1F).acceptNormal(0F, 0F, -1F); |
18 | | - callback.acceptPos(minX, maxY, minZ).acceptTex(1F, 0F).acceptNormal(0F, 0F, -1F); |
19 | | - callback.acceptPos(maxX, maxY, minZ).acceptTex(0F, 0F).acceptNormal(0F, 0F, -1F); |
20 | | - callback.acceptPos(maxX, minY, minZ).acceptTex(0F, 1F).acceptNormal(0F, 0F, -1F); |
21 | | - |
22 | | - callback.acceptPos(maxX, minY, maxZ).acceptTex(1F, 1F).acceptNormal(0F, 0F, 1F); |
23 | | - callback.acceptPos(maxX, maxY, maxZ).acceptTex(1F, 0F).acceptNormal(0F, 0F, 1F); |
24 | | - callback.acceptPos(minX, maxY, maxZ).acceptTex(0F, 0F).acceptNormal(0F, 0F, 1F); |
25 | | - callback.acceptPos(minX, minY, maxZ).acceptTex(0F, 1F).acceptNormal(0F, 0F, 1F); |
26 | | - |
27 | | - callback.acceptPos(minX, minY, minZ).acceptTex(0F, 1F).acceptNormal(-1F, 0F, 0F); |
28 | | - callback.acceptPos(minX, minY, maxZ).acceptTex(1F, 1F).acceptNormal(-1F, 0F, 0F); |
29 | | - callback.acceptPos(minX, maxY, maxZ).acceptTex(1F, 0F).acceptNormal(-1F, 0F, 0F); |
30 | | - callback.acceptPos(minX, maxY, minZ).acceptTex(0F, 0F).acceptNormal(-1F, 0F, 0F); |
31 | | - |
32 | | - callback.acceptPos(maxX, maxY, minZ).acceptTex(1F, 0F).acceptNormal(1F, 0F, 0F); |
33 | | - callback.acceptPos(maxX, maxY, maxZ).acceptTex(0F, 0F).acceptNormal(1F, 0F, 0F); |
34 | | - callback.acceptPos(maxX, minY, maxZ).acceptTex(0F, 1F).acceptNormal(1F, 0F, 0F); |
35 | | - callback.acceptPos(maxX, minY, minZ).acceptTex(1F, 1F).acceptNormal(1F, 0F, 0F); |
| 49 | + downQuads(minY, minX, minZ, maxX, maxZ, callback); |
| 50 | + upQuads(maxY, minX, minZ, maxX, maxZ, callback); |
| 51 | + northQuads(minZ, minX, minY, maxX, maxY, callback); |
| 52 | + southQuads(maxZ, minX, minY, maxX, maxY, callback); |
| 53 | + westQuads(minX, minY, minZ, maxY, maxZ, callback); |
| 54 | + eastQuads(maxX, minY, minZ, maxY, maxZ, callback); |
36 | 55 | } |
37 | 56 |
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38 | 57 | static void lines(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, VertexCallback callback) { |
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