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package goapple2
import (
"fmt"
"io/ioutil"
"log"
"path/filepath"
"strconv"
"github.com/zellyn/go6502/cpu"
"github.com/zellyn/goapple2/cards"
"github.com/zellyn/goapple2/videoscan"
)
type PCActionType int
const (
ActionDumpMem PCActionType = iota + 1
ActionLogRegisters
ActionTrace
ActionSetLimit
ActionHere
ActionDiskStatus
ActionCallback
)
type PCAction struct {
Type PCActionType
String string
Mask byte
Masked byte
Delay uint64
Callback func()
}
// Apple II struct
type Apple2 struct {
mem [65536]byte
cpu cpu.Cpu
key byte // BUG(zellyn): make reads/writes atomic
keys chan byte
plotter videoscan.Plotter
scanner *videoscan.Scanner
Done bool
lastRead byte
cards [8]cards.Card "Peripheral cards"
cardMask byte
cardRomMask byte
cardRomConflict bool "True if more than one card is handling the 2k ROM area"
cardRomHandler byte
card12kMask byte
card12kConflict bool "True if more than one card is handling the 12k ROM area"
card12kHandler byte
cardTickerMask byte
pcActions map[uint16][]*PCAction
limit int
cycle uint64
cycles uint64 // count of CPU cycles (Tick calls), for timing
lazyVideo bool // headless: skip per-cycle scan, compute floating bus on demand
}
// Cycles returns the number of CPU cycles executed (one per Tick), i.e. a
// cycle-accurate clock. On a 1 MHz Apple II this advances ~1.02e6 per second.
func (a2 *Apple2) Cycles() uint64 {
return a2.cycles
}
// Option is an optional param to NewApple2.
type Option func(*Apple2)
func WithRAM(address uint16, bytes []byte) Option {
return func(a2 *Apple2) {
copy(a2.mem[address:], bytes)
}
}
// WithLazyVideoScan puts the machine in headless (no-rendering) mode: instead of
// running the video scanner every CPU cycle to feed a real Plotter and keep the
// floating-bus latch current, it skips the per-cycle scan entirely and computes
// the floating-bus byte on demand (closed-form from the cycle counter) only when
// the CPU actually reads it. Behavior is identical for any program — including
// one that reads the floating bus — but there is no per-cycle scan cost. Use it
// only with a no-op Plotter (nothing is drawn); the default machine is unchanged.
func WithLazyVideoScan() Option {
return func(a2 *Apple2) {
a2.lazyVideo = true
}
}
func NewApple2(p videoscan.Plotter, rom []byte, charRom [2048]byte, options ...Option) *Apple2 {
a2 := &Apple2{
// BUG(zellyn): this is not how the apple2 keyboard actually works
keys: make(chan byte, 16),
pcActions: make(map[uint16][]*PCAction),
}
copy(a2.mem[len(a2.mem)-len(rom):len(a2.mem)], rom)
a2.scanner = videoscan.NewScanner(a2, p, charRom)
a2.cpu = cpu.NewCPU(a2, a2.Tick, cpu.VERSION_6502)
for _, o := range options {
o(a2)
}
a2.cpu.Reset()
return a2
}
func (a2 *Apple2) AddCard(card cards.Card) error {
slot := card.Slot()
slotbit := byte(1 << slot)
if slotbit&a2.cardMask > 0 {
return fmt.Errorf("Slot %d already has a card: %s", slot, a2.cards[slot])
}
a2.cardMask |= slotbit
if card.WantTicker() {
a2.cardTickerMask |= slotbit
}
a2.cards[slot] = card
card.Init()
return nil
}
func (a2 *Apple2) handleCardRom(address uint16, value byte, write bool) byte {
return a2.EmptyRead()
}
func (a2 *Apple2) handleC00X(address uint16, value byte, write bool) byte {
if address < 0xC080 {
switch address & 0xC0F0 {
// $C00X: Read keyboard
case 0xC000:
if a2.key&0x80 == 0 {
select {
case key := <-a2.keys:
a2.key = key
default:
}
}
return a2.key
// $C01X: Reset keyboard
case 0xC010:
a2.key &= 0x7F
return a2.EmptyRead()
}
switch address {
case 0xC050: // GRAPHICS
// fmt.Printf("$%04X: GRAPHICS\n", a2.cpu.PC())
a2.scanner.SetGraphics(true)
case 0xC051: // TEXT
// fmt.Printf("$%04X: NO GRAPHICS\n", a2.cpu.PC())
a2.scanner.SetGraphics(false)
case 0xC052: // NOMIX
// fmt.Printf("$%04X: NOMIX\n", a2.cpu.PC())
a2.scanner.SetMix(false)
case 0xC053: // MIX
// fmt.Printf("$%04X: MIX\n", a2.cpu.PC())
a2.scanner.SetMix(true)
case 0xC054: // PAGE 1
// fmt.Printf("$%04X: PAGE1\n", a2.cpu.PC())
a2.scanner.SetPage(1)
case 0xC055: // PAGE 2
// fmt.Printf("$%04X: PAGE2\n", a2.cpu.PC())
a2.scanner.SetPage(2)
case 0xC056: // LORES
// fmt.Printf("$%04X: LORES\n", a2.cpu.PC())
a2.scanner.SetHires(false)
case 0xC057: // HIRES
// fmt.Printf("$%04X: HIRES\n", a2.cpu.PC())
a2.scanner.SetHires(true)
}
}
if address < 0xC080 {
return a2.EmptyRead()
}
if address < 0xC100 {
slot := byte((address - 0xC080) >> 4)
if a2.cards[slot] != nil {
if write {
a2.cards[slot].Write16(byte(address&0xF), value)
return 0
} else {
return a2.cards[slot].Read16(byte(address & 0xF))
}
}
return a2.EmptyRead()
}
if address < 0xC800 {
slot := byte((address - 0xC000) >> 8)
if a2.cards[slot] != nil {
if write {
a2.cards[slot].Write256(byte(address&0xFF), value)
return 0
} else {
return a2.cards[slot].Read256(byte(address & 0xFF))
}
}
return a2.EmptyRead()
}
// 0xCFFF disables 2k on all cards
if address == 0xCFFF {
for i := 0; a2.cardMask > 0; a2.cardMask >>= 1 {
if a2.cardMask&1 > 0 {
a2.cards[i].ROMDisabled()
}
i++
}
return a2.EmptyRead()
}
// Only addresses left are 0xC800-0xCFFE
if a2.cardRomMask == 0 {
return a2.EmptyRead()
}
if a2.cardRomConflict {
panic(fmt.Sprintf("More than one card trying to provide 2K ROM: Mask=$%02X", a2.cardRomMask))
}
if write {
a2.cards[a2.cardRomHandler].Write(address, value)
return 0
}
return a2.cards[a2.cardRomHandler].Read(address)
}
// EmptyRead returns the value lingering on the data bus for an address backed by
// no RAM/ROM/card (the "floating bus"). While rendering, the per-cycle scanner
// keeps a2.lastRead current with the byte the video circuitry is fetching, so
// that is returned. In headless (lazy-video) mode the per-cycle scan is skipped,
// so the same byte is instead computed on demand from the current cycle count —
// bit-identical to what the per-cycle scan would have latched.
func (a2 *Apple2) EmptyRead() byte {
if a2.lazyVideo {
return a2.scanner.FloatingBusByte(a2.cycles)
}
return a2.lastRead
}
func (a2 *Apple2) Read(address uint16) byte {
if address&0xF000 == 0xC000 {
return a2.handleC00X(address, 0, false)
}
if address >= 0xD000 && a2.card12kMask > 0 {
if a2.card12kConflict {
panic(fmt.Sprintf("More than one card trying to provide 12K ROM: Mask=$%02X", a2.card12kMask))
}
a2.lastRead = a2.cards[a2.card12kHandler].Read(address)
return a2.lastRead
}
a2.lastRead = a2.mem[address]
return a2.lastRead
}
func (a2 *Apple2) RamRead(address uint16) byte {
a2.lastRead = a2.mem[address]
return a2.lastRead
}
func (a2 *Apple2) Write(address uint16, value byte) {
// if address == 0x46 {
// fmt.Printf("Write to 0x46: PC==$%04X\n", a2.cpu.PC())
// }
if address >= 0xD000 {
if a2.card12kMask > 0 {
if a2.card12kConflict {
panic(fmt.Sprintf("More than one card trying to provide 12K ROM: Mask=$%02X", a2.card12kMask))
}
a2.cards[a2.card12kHandler].Write(address, value)
}
return
}
if address&0xF000 == 0xC000 {
a2.handleC00X(address, value, true)
return
}
a2.mem[address] = value
}
func (a2 *Apple2) Keypress(key byte) {
a2.keys <- key | 0x80
}
func (a2 *Apple2) AddPCAction(address uint16, action PCAction) {
a2.pcActions[address] = append(a2.pcActions[address], &action)
}
func (a2 *Apple2) Step() error {
p := a2.cpu.P()
if actions, ok := a2.pcActions[a2.cpu.PC()]; ok {
for _, action := range actions {
if p&action.Mask != action.Masked {
continue
}
if action.Delay > 0 {
fmt.Printf("Delaying %v: %d\n", action.Type, action.Delay)
action.Delay--
continue
}
switch action.Type {
case ActionDumpMem:
a2.DumpRAM(action.String)
case ActionLogRegisters:
a2.LogRegisters()
case ActionTrace:
a2.cpu.Print(action.String == "on" || action.String == "true")
case ActionSetLimit:
if i, err := strconv.Atoi(action.String); err == nil {
a2.limit = i
} else {
panic(err)
}
case ActionHere:
fmt.Printf("$%04X: (%d) %s - A=$%02X X=$%02X Y=$%02X SP=$%02X P=$%08b\n",
a2.cpu.PC(), a2.cycle, action.String,
a2.cpu.A(), a2.cpu.X(), a2.cpu.Y(), a2.cpu.SP(), a2.cpu.P())
case ActionDiskStatus:
fmt.Printf("$%04X: %v\n",
a2.cpu.PC(), a2.cards[6])
case ActionCallback:
action.Callback()
}
}
}
err := a2.cpu.Step()
if a2.limit > 0 {
a2.limit--
if a2.limit == 0 {
a2.DumpRAM("limit-goa2.bin")
panic("Limit reached")
}
}
a2.cycle++
return err
}
func (a2 *Apple2) Tick() {
a2.cycles++
// Headless: skip the per-cycle video scan; the floating bus is computed on
// demand in EmptyRead. Rendering machines still scan every cycle so the
// Plotter sees every byte and the floating-bus latch stays current.
if !a2.lazyVideo {
a2.scanner.Scan1()
}
tickerMask := a2.cardTickerMask
for i := 0; i < 8 && tickerMask > 0; i++ {
if tickerMask&1 == 1 {
a2.cards[i].Tick()
}
tickerMask >>= 1
}
}
func (a2 *Apple2) Quit() {
a2.Done = true
}
func (a2 *Apple2) HandleROM(onOff bool, slot byte) {
if onOff {
a2.cardRomMask |= (1 << slot)
a2.cardRomHandler = slot
} else {
a2.cardRomMask &^= (1 << slot)
}
a2.cardRomConflict = a2.cardRomMask&(a2.cardRomMask-1) > 0
if !onOff && !a2.cardRomConflict && a2.cardRomMask > 0 {
// Removed a card: figure out new handler
for i := byte(0); i < 7; i++ {
if 1<<i == a2.cardRomMask {
a2.cardRomHandler = i
return
}
}
}
}
func (a2 *Apple2) Handle12k(onOff bool, slot byte) {
if onOff {
a2.card12kMask |= (1 << slot)
} else {
a2.card12kMask &^= (1 << slot)
}
a2.card12kConflict = a2.card12kMask&(a2.card12kMask-1) > 0
if !onOff && !a2.card12kConflict && a2.card12kMask > 0 {
// Removed a card: figure out new handler
for i := byte(0); i < 7; i++ {
if 1<<i == a2.card12kMask {
a2.card12kHandler = i
return
}
}
}
}
func (a2 *Apple2) LogRegisters() {
c := a2.cpu
log.Printf("Registers: PC=$%04X A=$%02X X=$%02X Y=$%02X SP=$%02X P=$%02X=$%08b",
c.PC(), c.A(), c.X(), c.Y(), c.SP(), c.P(), c.P())
}
var dumpCount = 0
func (a2 *Apple2) DumpRAM(filename string) error {
f := filename
dumpCount++
ts := "-" + fmt.Sprintf("%05d", dumpCount)
if ext := filepath.Ext(filename); ext == "" {
f = filename + ts
} else {
dir, file := filepath.Split(filename[:len(filename)-len(ext)])
f = dir + file + ts + ext
}
log.Printf("Dumping RAM to %s", f)
a2.LogRegisters()
buf := make([]byte, 0xC000, 0xC000+20)
copy(buf, a2.mem[:0xC000])
// LDA $A
// LDX $X
// LDY $Y
buf = append(buf, 0xA9, a2.cpu.A(), 0xA2, a2.cpu.X(), 0xA0, a2.cpu.Y())
// PHP, PLA, CMP $P
buf = append(buf, 0x08, 0x68, 0xC9, a2.cpu.P())
// TSX, CPX $SP
buf = append(buf, 0xBA, 0xE0, a2.cpu.SP())
// JMP $PC
buf = append(buf, 0x4C, byte(a2.cpu.PC()&0xFF), byte(a2.cpu.PC()>>8))
return ioutil.WriteFile(f, buf, 0644)
}