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Releases: Fenixin/Minecraft-Region-Fixer

Update fixing some bugs.

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@Fenixin Fenixin released this 01 Aug 14:13

This update makes some internal changes to auto-create the options of regionfixer from a list and changes the utf-8 decoding library to mutf-8 (from https://pypi.org/project/mutf8/). With this last changed issues #144 and #177 should be fixed.

Update for Minecraft 1.18.1

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@Fenixin Fenixin released this 19 Dec 21:47

New release that updates regionfixer to work with 1.18.1 worlds. All the work has been done by @734F96, if you are using this version you should thank her!

Thank you @734F96!

Update for Minecraft 1.17, python 3.10 and a few bugfixes.

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@Fenixin Fenixin released this 07 Nov 11:32

New release with new features and fixes:

  • Thanks to the contributions by 734F96 regionfixer can now scan POI files and we have a improved log, see pull requests #166, #167, #168. This should solve a few issues.
  • NBT library by macfreek has been updated so regionfixer should now work with python >3.10. This should solve issue #164
  • Also used this new version to fix a few issues and add windows wildcard parsing.

Bugfix and new features.

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@Fenixin Fenixin released this 24 Jul 10:24

This release fixes some bad bugs and add some new features:

  • Ported optparse to argparse. optparse is deprecated in python 3. Thanks to grebsai #118
  • Changed formating and code stuff for python 3
  • Fixed return values for different end of program situations. Also, change return value codes, if you are using them see:
    https://github.com/Fenixin/Minecraft-Region-Fixer/wiki/Exit-codes
  • Fix a circular import that has been giving problems since forever
  • There is a new feature to relocate wrong located chunks, thanks for the suggestion Metric-Void #113
  • Improved code comments everywhere and how variables are named.
  • Interactive mode has been removed. It took to much time to maintain and it was broken.
  • Implemented a new way to fix some cases of corrupted chunks. Thanks binarysplit! #45
  • Region files stored in poi directory are now scanned. These new files where ignored before and they are showing up corrupted and broken. Right now it only checks for corruption and can replace and remove the poi chunks.

That's it!

Bugfix version.

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@Fenixin Fenixin released this 20 Sep 08:00

This version solves a three bugs:

  • Fixed replacing chunks
  • Fixed lots of error printing when a wrong option was parsed, this started when the code was converted to python3
  • Fixed not properly checking if a dataset has bad data files

Thanks for the pull requests and the nice suggestions!

New version with some fixes for 3.0

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@Fenixin Fenixin released this 16 Jun 22:18
7112f87

Fixed typos updated the readme and solved some bugs.

New version, 1.13 compatible, bug fixes and detection for a new chunk problem.

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@Fenixin Fenixin released this 22 Apr 12:10

This version adds compatibility with (not so new) 1.13 minecraft, fixes some bugs and add some feature.

Important:

  • This version ONLY works with python 3.x
  • There is not windows executable at the moment
  • The GUI is not working right now and I don't know if I'm going to update it.

Small fixes

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@Fenixin Fenixin released this 09 Jun 19:46
  • Fixes UUID player files not being scanned
  • Fixes interactiv0e mode not being able to fix regions

First GUI version!

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@Fenixin Fenixin released this 10 Jun 21:09

This version provides the very asked for GUI. Makes some improvements and (probably) introduces new bugs.

Update for 1.7 worlds!

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@Fenixin Fenixin released this 10 Jun 21:12

Updated the NBT library (thanks nbt people!). Now 1.7 worlds work properly.