- This project is a private commission and is available at the link - https://exzet.itch.io/choose-film-sea-battle
The idea behind the game is a simplified, randomized card-based experience, where the player interacts with a deck with minimal actions, rolls dice, and gets a result in the form of a card event. The main focus is on the atmosphere, simplicity, and the thrill of unveiling each card.
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Deck Selection:
- The starting screen displays several decks (e.g., themed: "Mystery," "Space," "Fantasy").
- The player selects one, and the rest disappear.
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Dice Roll:
- After selecting a deck, a minimalistic screen with dice and a "Restart" button appears.
- The player rolls the dice, resulting in a number between 2 and 12.
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Card Selection:
- The roll determines which card from the deck is chosen.
- The selected card moves forward, drawing the player's attention.
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Card Reveal:
- The player taps on the selected card to "reveal" it, displaying:
- Title
- Image/Illustration (if available)
- Text (description, mini-story, or event).
- The player taps on the selected card to "reveal" it, displaying:
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Round Completion:
- To exit the card view, the player must press the "Restart" button to begin again.
- Full emphasis on intrigue and randomness.
- The player has minimal actions (choosing, rolling, revealing), making the process as simple as possible.
- Card content can vary — from interesting events to riddles, questions, or jokes.
- Quick, easy-to-play sessions.
- The excitement of unveiling each new card.
- Great potential for fine-tuning deck themes and game atmosphere.
This works perfectly as a mobile time-killer or as a hybrid between a fortune-telling mechanic and a mini-game.
- Kirill Shutov (ShutovKS), Russia



