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Add starting pointer #96
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UX design neededNeed help from a professional on User Experience designNeed help from a professional on User Experience designfeature: mapThe map of the world, such as the base hexagons and their terrain.The map of the world, such as the base hexagons and their terrain.layer: viewThe code that controls Phaser sprites, tweens, etc. What is actually rendered to the canvas.The code that controls Phaser sprites, tweens, etc. What is actually rendered to the canvas.
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UX design neededNeed help from a professional on User Experience designNeed help from a professional on User Experience designfeature: mapThe map of the world, such as the base hexagons and their terrain.The map of the world, such as the base hexagons and their terrain.layer: viewThe code that controls Phaser sprites, tweens, etc. What is actually rendered to the canvas.The code that controls Phaser sprites, tweens, etc. What is actually rendered to the canvas.
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At the start of a game, until the Player finds Rome, have a vague directional arrow on the world map pointing the player roughly in the direction of Rome.