Unity3d overlay window to easily paint or preview PhysicalMaterial at SceneView
- palettes
- draw all by distance
- 3D colliders support (Box, Capsule, Sphere, MeshCollider)
- colored wireframe by physical material
- set by mouse click in scene
- set under cursor by hotkey
- samples scene
- paint in isolated prefab scene support
- undo/redo
- collapse window to disable
- Unity 2021+ supported
- install by Git URL. Official Instruction: https://docs.unity3d.com/Documentation/Manual/upm-ui-giturl.html
- create palette:
Assets/Create/Paint Physics Material Palette - fill palette with
PhysicsMaterialsetColorfor them - add
nullmaterial, to control it's color - open overlay: press
~uncollapseCustom, enablePaint Physics Material - select your palette
- select material, then press mouse left button or hotkey in scene object to draw materials. Colors will change
- Collider2D support
- Physics modules optional (with version defines)
- single file / package branches
