Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
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Updated
Jun 24, 2025 - Python
Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
[ICLR 2026 oral] Official code for VIST3A: Text-to-3D by Stitching a Multi-view Reconstruction Network to a Video Generator
Official PyTorch implementation of SIGMAN
How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)
Official repo for StyleMe3D
[ICML'25] VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussians
Superpixel-guided Sampling for Compact 3d Gaussian Splatting
[CVPR'26] SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAM
About CesiumJS 3D Gaussian Splat Viewer
ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction with Fewer Primitives
Hand-drawn spatial dragon created with Apple Vision Pro and reconstructed using 3D Gaussian Splatting.
Sharing User Heatmap in VR with 3D Gaussian Splatting
Code base for Thesis: Consistency Metrics for Text-Based Stylization in Multi-View Images of 3D Gaussian Splatting Head Avatars
[ ICLR 2025 ] CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression
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